The Mobile Augmented Reality Market
size was valued at $ 17.08 bn in 2023 and is expected to grow to $ 158 bn by
2031 and grow at a CAGR Of 32 % over the forecast period by 2024-2031.
Market Scope & Overview:
The
most recent Mobile
Augmented Reality Market Share analysis examines forecasts and estimations
for all research areas for both international and local markets. The study's
comprehensive market assessment of key regions like North America, Europe, Asia
Pacific, the Middle East, Latin America, and the Rest of the World is valuable
for existing businesses, potential new entrants, and potential investors. The
market statistics were produced by using both primary and secondary sources.
Several aspects of the industry have been looked into in order to provide a
comprehensive and thorough understanding of the market, including the supply
chain, downstream consumers, and sourcing strategy.
Readers
who purchase the study report will also receive a market positioning analysis
that takes into account elements like target consumer, brand strategy, and
price strategy. The market size is determined using all of the segments and
sub-segments chosen for the study. The market sizing research uses top-down and
bottom-up methodologies to validate and confirm the accuracy of the data. To
forecast revenue share, the study uses prior market data. This Mobile Augmented
Reality Market Share analysis looks at market trends, notable businesses,
supply chain trends, technological advancements, important discoveries, and
long-term goals.
Market Segmentation:
In
order to determine the market's true potential, the research report analyses
all market categories and sub-segments. With the assistance of the Mobile
Augmented Reality Market Share segment study, ascertain how each category will
impact market expansion over the ensuing years. Market segmentation, including
type, industry, and channel sectors, as well as market size, both in terms of
volume and value, are also included in the analysis. The integration of
customer data from other industries will be advantageous to manufacturers.
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KEY MARKET SEGMENTATION:
By Offering:
-MAR
Software (AR application platforms, AR SDKs)
-MAR
Services (AR Design & Development, Deployment & Support Services)
By Type:
-Marker-based
(Passive Marker, Active Marker)
-Marker-less
(Model-based, Image Processing-based)
-Anchor-based
By Device Type:
-Smartphones
-Tablets
-Personal
Digital Assistants (PDAs)/Handheld Gaming Consoles
-Other
Devices (Smart glasses, Wearables)
By Application:
-Aerospace
& Defense
-Consumer
(Gaming, Sports & Entertainment)
-Healthcare
-Commercial
(Tourism & Sight-seeing, E-learning, E-commerce & Marketing)
-Enterprise
(Manufacturing)
-Others
(Architecture & Building Design, Geospatial Mining)
Competitive Outlook:
In
the report's concluding section, a descriptive section is included that talks
about the viability of new projects that may soon be successful on the
worldwide market as well as the overall scope of the global market in terms of
investment viability in various Mobile Augmented Reality Market Share industry
sectors. For each of the major competitors in the market, the research includes
their current company profiles, gross margins, selling prices, sales income,
sales volume, product specifications with images, and contact details.
KEY PLAYERS:
The
Major Players are boogie (Us), FITC (Us), Apple (Us), Samsung Electronics
(South Korea), Blippar (UK),MAXST (South Korea), Zappar(UK), Magic Leap US),
Upskill (US),Atheer (US), Marxent Labs (US), Appentus Technologies(India), Inglobe
Technologies(Italy), Augment (France), Niantic (US), NEXT/NOW(US), 8ninths
(US), Groove Jones (US), VironIT (US),Scope AR (US), EON Reality (US), INDE
(UK), HQSoftware (Estonia), Talespin (US), Wikitude (Austria), Scanta(US),
Craftars (Romania), and BidOn Games Studio (Ukraine). and other players are
listed in final report.
Key Highlights of the Mobile Augmented
Reality Market Share Report:
·
How COVID-19 will
affect how businesses operate and how much money will be made in the target
market.
·
Accurate spotting
of present tendencies as well as glaring modifications in customer behavior.
·
A thorough
examination of the elements affecting market expansion in the ensuing years.
·
A comprehensive
examination of the market's competitive landscape and in-depth information on
particular suppliers
Conclusion:
The mobile augmented reality (AR)
market has experienced robust growth driven by advancements in smartphone
technology, increasing adoption of AR applications across various industries,
and growing consumer interest in immersive experiences. With the proliferation
of powerful mobile devices equipped with high-resolution cameras, sensors, and
processing capabilities, the AR market has witnessed a surge in both the
availability and sophistication of AR applications.
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